Now Playing Tracks


Anonymous asked:

What sort of personality traits would a humanized form of a season be like? (Human traits of autumn, fall, summer, winter)


For the northern hemisphere:


  • Death/End: I know this seems like it would fit in winter, but a lot of cultures associate late fall with death and dying. This can translate into a personality of a person who puts an end to things. They might have a knack of “getting the last laugh” or they might be able to settle disputes.
  • Change: Nature changes in the fall, but it goes from life to death. A character who is supposed to be fall should go through a lot of change. This will probably be negative change while spring change would be positive.
  • Open: The leaves fall off most trees in the fall. This leaves the trees bare. Characters who are bare are easily read and are not good at hiding secrets, thoughts, feelings, and back story. The reveal of themselves will be involuntary.
  • Closed: Alternatively, leaves falling off trees can translate into characters being open at the beginning (with lots of leaves), but then closing themselves off and stripping themselves of everything important to them by losing these leaves.
  • Warm: Depending on the region, fall can be full of warm colors. A warm character is one who is kind and open to others. They make other people feel safe and god.
  • Dull: Although there are lots of colors in fall, they tend to be neutral, dull colors. A dull character can still be interesting to the reader, but they won’t be interesting to other characters.


  • Cold: This one is obvious. Cold characters are people who set other people off or who have a frightening demeanor.
  • Biting: Frost bite occurs when it’s cold. A biting character is someone who nips and nags at other people. They work fast and can be witty.
  • Sharp: There’s just something about winter that makes it seem sophisticated and sharp (probably the ice?). Sharp characters know what to say, what to wear, and how to behave.
  • Introverted: Self-explanatory.
  • Never Goes Away: Just when you think snow, ice, and cold is gone, it comes back. Sometimes it’ll hail in the summer because winter just never goes away. This type of character is always pushing themselves into the lives of other people and making a place for themselves in places they don’t belong.


  • Regrowth: Spring is a time for birth and rebirth. These characters might have gone through a recent transformation or might bring new light, ideas, and hope to others.
  • Change: Spring is a season that changes a lot. If your character is Spring, they’ll probably go through a lot of character development. This change might go from negative to positive.
  • Innocence: This trait is often associated with spring.
  • Optimistic: The change that spring goes through is positive because it’s all about new life and new things. Optimistic characters always look ahead with good intentions and believe that something good can come out of the worst situations.
  • Flooding: Rain is common in the spring and with that comes floods. Characters who are flooding may talk too much, be over emotional, or may over-do something. They override other characters.
  • Nurturing: Spring is associated with love, fertility, and lust. A nurturing character is caring of other people, heals them, and supports them.
  • Youthful: Again, with birth and rebirth, spring is young. It is a fresh start and represents youth. Your character does not have to be young, but they can act young or have a youthful demeanor.


  • Lively: Summer is when everything is done growing and lush with life. Lively characters can be loud, optimistic, caring, happy, jolly, colorful, exciting, and energetic.
  • Dried Up: This can go two ways. Sometimes, summer can be so dry and hot that it kills nature. This type of character might run people dry, tire them, drain them of emotion, or otherwise affect them negatively. The other way would be this character being too dried up in the same way.
  • Calm, but Deadly: Most summers are calm in terms of weather with the occasional hurricane, thunderstorm, or other storm. Calm but deadly characters are able to control themselves most of the time, but if something sets them off there is nothing you can do to suppress their emotions or actions.
  • Extroverted: Self-explanatory.

Flip spring and fall, and summer and winter for the southern hemisphere.

For more personality traits, look at mythical creatures and mythologies associated with seasons (like Jack Frost) and look at their personalities or abilities.


Anonymous asked you:

do you have any tips on how to write rules or amendments for my fictional society?

Start with the type of government your society has. Certain governments will have different laws and economies.

Cultural Values

If your society sees dogs as divine beings, it might be illegal not to have a dog in your home for more than 30 days. That is a law based on cultural values. If there are robots in your society, there will probably be rules about robots. If your society is prejudice against a certain group of people, there might be rules about that.

Think about what your society values and what they see as taboo. You should also think about current issues and how the population feels about it. If there is a great fear of a form of government, it might be illegal to support that government. If murder is common and your society doesn’t see it as an issue unless the person murdered is a noble or someone in the upper class, it might only be illegal to murder certain people.

There’s also the little details that most people don’t think about. If there is private property, there will be laws about that. Can law enforcement officials enter private property without permission? Or just public property? If all property is public property, there probably won’t be much privacy.

The Laws

Write out any laws that are relevant to your story. The exact wording of your laws will reflect your society. If the laws are broad, there will be loopholes, but also leeway for people in power to make it mean what they want it to mean. 

If the laws are old and outdated, decide if people want to change them or not. Older laws with outdated terminology might make laws more confusing or irrelevant, but they can also allow more options.

Think about how laws are made. Do they have to go through several people before becoming an official law? Who has the power to propose laws or reject them? Who has the final say? Who can make adjustments? Can laws be adjusted over time or are they final the first time around? Does religion have a say in laws? When and why are laws created?


With laws there are punishments. One form of punishment is called a Draconian Law in which the punishment outweighs the crime. Are the punishments for breaking the law mild, moderate, or severe? Can stealing something small get you a life time sentence in prison? Or just a slap on the wrist?

Punishments and crimes can be matched up if you want them to be equal (i.e., the greater the crime, the greater the punishment), or certain crimes might have to meet certain requirements for certain punishments. For example, committing one major crime might have a low punishment because only one crime was committed. Committing several small crimes might have a higher punishment because more than one crime was committed. Do whatever you want to do.

You should also come up with exceptions of punishment. For example, it is legal, in the US, to kill a person if the intent was self defense.

Think about the types of punishment. Are they physical? Can people be sentenced to death? Do they have to pay a fine? Do they have to do community service? Are they exiled? 

  • Prisons: You don’t need prisons or something similar, but they’re a form of punishment. If your society has dungeons, prisons, jails, or similar places, decide what they are like, who goes there, what it’s like there, and where they are located. Are they located far away from populated areas? Are they underground? Are people given free reign throughout the property, or are they confined to a small space?

Law Enforcement

With law and punishment comes people who enforce those laws. You’re going to need some kind of government force that controls the population. Decide how many different groups there are, what they are in charge of, how many law enforcement officials exist, and how much they enforce the laws. They might not do much to enforce laws or they might be extremely strict.

Holders of Power

The people in power are most often the ones who create, destroy, and uphold laws. Laws that are not written down can be changed by the person in power, depending on the culture, and will naturally change over time.

Go back to the idea of who decides what and why. If business has power or great influence over government, laws might cater to business. For example, in the US, monopolies were at one point illegal. However, the law never defined what a monopoly was and therefore capitalism kept going and business funded the government.

If laws change easily with each ruler, the laws of the society will reflect the personality of whoever is in charge.

cml33 asked:

Do you have any advice for world building in a novel? In the story I'm planning the world's mythos and history play a large role in the plot and atmosphere I want to establish, but I'm unsure of how to convey my ideas without drowning the reader in too much information.


World Weaving is a good blog to explore/follow.

Also, check through my tags.

Introducing Characters: Creating First Impressions


It can be hard to come up with different ways to introduce your characters or ways that will really make your character stick in your readers’ minds. You might have done the ‘have your character describe themselves while looking in the mirror’ too many times and it can become tiresome for readers. In order to avoid clichés, you have to familiarize yourself with what works and what doesn’t. Read the first few pages of some books and see how the author chose to introduce a specific character and you’ll quickly find out what you like and what you don’t like.

Creating a first impression of a character takes some time and preparation. The main problem most people have with introducing characters is that the beginning of their story can become too “telly”. Instead of thinking of creative ways to describe someone, writers sometimes tend to info-dump. Info dumping is when you give a bunch of information at once that’s usually crucial to the plot, but done in a boring, obvious, or intrusive way. In order to improve your characters first impressions, try these tips.

Introduce your character through action

One of the best ways to introduce a character is through action. Try having your character do something interesting that also explains their goals and personality. Think of an exciting situation that reveals something instead of just telling through narrative. I’m not saying there needs to be a huge car chase or a big action sequence, but we should be able to see them in action right away. For example, if you want your character to be introduced as a hot-head, maybe open with them in an argument with someone. If you have a shy/meek character that always gets stepped on, try opening with them getting talked down to. Don’t tell us “Amy was shy”, show us.

Get to know your characters first

You cannot give a proper first impression of your character unless you know your character very well first. In order to reveal certain things about your character over the course of your story, your character can’t be a mystery to you. They can be a mystery to your readers, but not the writer.  Develop your characters first and then think about how you want them to come off when they’re introduced. You have the power to control what your audience thinks and feels about your character (for the most part)!

Think about what you want your audience to know

As the writer, you have the power to keep information from your readers and you have control over when they get it. This is important when making first impressions. The character’s introduction can also be a lie. Maybe they’re not who they say they are and they trick even the reader. If you’re creating a character like this, don’t avoid introducing the character—work on introducing the façade of that character, or who they are pretending to be. Think about what you want your audience to know and you’ll have control over the first impressions your characters make.

-Kris Noel

To Tumblr, Love Pixel Union